Website powered by
Brian Beppu
Brian Beppu
Senior Environment Artist at Disney
Los Angeles, United States

Summary

I am currently a Senior Environment Artist at The Walt Disney Company. Previously I worked at Lightspeed LA on Last Sentinel, and before that I was at Naughty Dog for over 15 years. Previous titles include The Last of Us Part 1, The Last of Us Part II, Uncharted: The Lost Legacy, and Uncharted 4: A Thief's End. I also work in the animated features as an Environment Designer on Astro Boy and Color Designer on TMNT. I graduated from Art Center in 1997 with a BFA in Illustration and have worked on various video game and movie projects.

Skills

TexturingShaders3D ModelingVisual DevelopmentIllustrationEnvironment DesignConcept DesignDigital PaintingPaintingPBR TexturingDigital SculptingEnvironment Modeling

Software proficiency

Maya
Maya
Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
ZBrush
ZBrush
Unreal Engine
Unreal Engine
Photoshop
Photoshop

Productions

    • Video Game
      The Last of Us Part I
    • Year
      2022
    • Role
      Environment Artist
    • Company
      Naughty Dog
    • Video Game
      The Last of Us Part II
    • Year
      2020
    • Role
      Environment Shader Artist
    • Company
      Naughty Dog
    • Video Game
      Uncharted: The Lost Legacy
    • Year
      2017
    • Role
      Environment Shader Artist
    • Company
      Naughty Dog
    • Video Game
      Uncharted 4: A Thief's End
    • Year
      2016
    • Role
      Environment Shader Artist
    • Company
      Naughty Dog
    • Video Game
      The Last of Us: Left Behind
    • Year
      2014
    • Role
      Environment Shader Artist
    • Company
      Naughty Dog
    • Video Game
      The Last of Us
    • Year
      2013
    • Role
      Environment Shader Artist
    • Company
      Naughty Dog
    • Video Game
      Uncharted 3: Drake's Deception
    • Year
      2011
    • Role
      Environment Texture Artist
    • Company
      Naughty Dog
    • Video Game
      Uncharted 2: Among Thieves
    • Year
      2009
    • Role
      Environment Texture Artist
    • Company
      Naughty Dog
    • Movie
      Astro Boy
    • Year
      2009
    • Role
      Visual Development - Environment Designer
    • Company
      Imagi Animation Studios
    • Movie
      TMNT
    • Year
      2007
    • Role
      Color Designer
    • Company
      Imagi Animation Studios
    • Video Game
      Jak X: Combat Racing
    • Year
      2005
    • Role
      Environment and Vehicle Texture Artist
    • Company
      Naughty Dog
    • Video Game
      jak 3
    • Year
      2004
    • Role
      Environment Texture Artist
    • Company
      Naughty Dog
    • Video Game
      Freaky Flyers
    • Year
      2003
    • Role
      Background Artist
    • Company
      Midway Home Entertainment
    • Video Game
      Final Fantasy IX
    • Year
      2000
    • Role
      Background Artist
    • Company
      Square USA

Experience

  • Senior Environment Artist at The Walt Disney Company
    Glendale, US
    April 2026 - Present

  • Principal Environment Artist at Lightspeed LA
    Irvine, US
    November 2021 - April 2026

  • Environment/Texture Artist at Naughty Dog
    Santa Monica, United States of America
    March 2009 - November 2021

  • Environment Designer/Visual Development Artist at Imagi Animation Studios
    Sherman Oaks, United States of America
    August 2006 - January 2009

  • Texture Artist at Naughty Dog
    Santa Monica, United States of America
    October 2003 - August 2006

  • Background Artist at Midway Home Entertainment
    San Diego, United States of America
    May 2000 - October 2003

  • Background Artist at Square USA
    Honolulu, United States of America
    October 1997 - February 2000