Brian Beppu
Senior Environment Artist at Disney
Los Angeles, United States
Summary
I am currently a Senior Environment Artist at The Walt Disney Company. Previously I worked at Lightspeed LA on Last Sentinel, and before that I was at Naughty Dog for over 15 years. Previous titles include The Last of Us Part 1, The Last of Us Part II, Uncharted: The Lost Legacy, and Uncharted 4: A Thief's End. I also work in the animated features as an Environment Designer on Astro Boy and Color Designer on TMNT. I graduated from Art Center in 1997 with a BFA in Illustration and have worked on various video game and movie projects.
Skills
TexturingShaders3D ModelingVisual DevelopmentIllustrationEnvironment DesignConcept DesignDigital PaintingPaintingPBR TexturingDigital SculptingEnvironment Modeling
Software proficiency

Maya

Substance 3D Designer

Substance 3D Painter

ZBrush

Unreal Engine

Photoshop
Productions
Video Game
The Last of Us Part I
Year
2022
Role
Environment Artist
Company
Naughty Dog
Movie
TMNT
Year
2007
Role
Color Designer
Company
Imagi Animation Studios
Video Game
Final Fantasy IX
Year
2000
Role
Background Artist
Company
Square USA
Experience
Senior Environment Artist at The Walt Disney Company
Glendale, US
Principal Environment Artist at Lightspeed LA
Irvine, US
November 2021 - April 2026
Environment/Texture Artist at Naughty Dog
Santa Monica, United States of America
March 2009 - November 2021
Environment Designer/Visual Development Artist at Imagi Animation Studios
Sherman Oaks, United States of America
August 2006 - January 2009
Texture Artist at Naughty Dog
Santa Monica, United States of America
October 2003 - August 2006
Background Artist at Midway Home Entertainment
San Diego, United States of America
Background Artist at Square USA
Honolulu, United States of America
October 1997 - February 2000